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Super Mario World Godot (unfinished)

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Devlog

  • Alpha 2.4 - Stompable enemies!
    May 29, 2024 by RetroDev
    In this version, I corrected both Mario and the Rex's hitboxes for proper stomping and damage areas. Mario can now stomp and spin jump onto enemies to defeat them. I also managed to make it to where e... Continue reading
  • Alpha 2.2 - Enemies and death pits!
    May 23, 2024 by RetroDev
    In this version I managed to develop the first enemy and made bottomless pits kill you now. However, for the enemies I have not yet implemented the stomping mechanic yet and haven't made proper spawni... Continue reading
  • video devlog #1- simple athletic test level
    May 22, 2024 by RetroDev
    Just created a test level simulating one of the athletic levels. Was having fun just running around while experimenting with Mario's physics and found out that His "P speed" still climbs up while air... Continue reading
  • Alpha 2.1 - death barrier
    May 21, 2024 by RetroDev
    simple update. Added death barrier with music... Continue reading
  • Alpha build version 2
    May 21, 2024 by RetroDev
    Made some fixes to some of the physics plus adjusted some resolution settings to perform better (resolution customization will be added soon). Walking on slopes isn't as buggy and Mario's movements fe... Continue reading
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