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Devlog
Super Mario World Godot (unfinished)
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Devlog
Alpha 2.4 - Stompable enemies!
May 29, 2024
by
RetroDev
In this version, I corrected both Mario and the Rex's hitboxes for proper stomping and damage areas. Mario can now stomp and spin jump onto enemies to defeat them. I also managed to make it to where e...
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Alpha 2.2 - Enemies and death pits!
May 23, 2024
by
RetroDev
In this version I managed to develop the first enemy and made bottomless pits kill you now. However, for the enemies I have not yet implemented the stomping mechanic yet and haven't made proper spawni...
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video devlog #1- simple athletic test level
May 22, 2024
by
RetroDev
Just created a test level simulating one of the athletic levels. Was having fun just running around while experimenting with Mario's physics and found out that His "P speed" still climbs up while air...
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Alpha 2.1 - death barrier
May 21, 2024
by
RetroDev
simple update. Added death barrier with music...
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Alpha build version 2
May 21, 2024
by
RetroDev
Made some fixes to some of the physics plus adjusted some resolution settings to perform better (resolution customization will be added soon). Walking on slopes isn't as buggy and Mario's movements fe...
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